The artistic pipeline of the Dragonborn race

 

In this session we will be focusing on the creative process and workflow behind one of the many beloved player races of Baldur’s Gate 3: Dragonborns. In this talk you’ll be shown how this iconic Dnd race was brought to life, from initial concept art and design to their integration into the game. You’ll get an insider’s look at the collaboration and development process between different departments with a main focus on the character artist side perspective.

Speakers